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Posts Tagged ‘Alien’

XCOM – First screenshots of UFO sequel

Posted by LiveFor on May 9, 2010

Remember UFO: Enemy Unknown or XCOM: UFO as it was called in a other places. A great turn based strategy game were you ran a Worldwide organistion combating an alien invasion. You had to protect the sky, build bases, send out teams to salvage alien tech and research what you found. A fantastic game that I loved. There were a couple of sequels (Terrot from the Deep was one of them) and now a new one is heading our way by 2K.

This one is set in Fifties USA and unfortunately looks as if it will be a FPS with limited input on the whole research and team work that made the original so good. The official spiel for the game is this:

XCOM is the re-imagining of the classic tale of humanity’s struggle against an unknown enemy that puts players directly into the shoes of an FBI agent tasked with identifying and eliminating the growing threat. True to the roots of the franchise, players will be placed in charge of overcoming high-stake odds through risky strategic gambits coupled with heart-stopping combat experiences that pit human ingenuity – and frailty – against a foe beyond comprehension. By setting the game in a first-person perspective, players will be able to feel the tension and fear that comes with combating a faceless enemy that is violently probing and plotting its way into our world.

It looks as if the aliens are making people go all blocky or something. Hard to tell at the minute.

However NeoGAF have had a go at it and have posted a detailed synopsis. Here is a bit of it:

-The level zones are huge, but if you want to poke your head into just one house, find a bit of intel, and go home unscathed, you can do that. The tradeoff, though, is that you lose out on other potential intelligence hidden around the area, and crucially, you’ll miss any opportunities to gather precious Elerium. Eventually clarifies lead designer Ed Orman ominously, “You do have to leave no matter what. “

-In the quaint Flagstaff neighborhood, Carter and Co come across a rather impressive two-story house halfway down the street. According to the mailbox in front the Sweeter family live inside. But, clearly, something’s gone sour. A dark grayish black trail of….something leads from the front yard into the back through the gate.

-All is quiet in the backyard except for some odd sounds-foreign noises made even more eerie silence permeating the entire neighborhood-and the continued trail of residue running up the side of the white house. A red lawnmower lies on its side. Still running, its exposed blades remain spinning, ready to slice and dice anyone-or anything-that gets too close. Here, we receive our first look at XCOM’s unique array of gadgets.

-Dr Goldeberg really outdid himself; in Carter’s left hand is a Petrie dish containing what appears to be a living, nebulous sample of the black, inky residue that led us to the Sweeter’s backyard. It’s as if someone captured Spider Man’s Venom in a glass sphere. Plugged into the dish are electrical leads connected to a battery-fed compass in Carter’s other hand.

-As we move closer to the trail of goo the electronically stimulated contents of the dish vibrate wildly. Because the substance wants to combine with itself whenever possible, the gadget ends up guiding you closer and closer to the source of the gooey material.

-We move through the backyard toward the opposite side. The black stuff begins to react even more violently, leading us straight over and through a doghouse to a grassy patch behind some bushes in the back of the property. On a different day we’d stop to admire the scenic view of the valley below, just as a man standing there was doing, camera in had. But this isn’t that day; the man with the camera lies dead next to his tripod, coated in black nastiness. Ironically it is now our job to photograph him to document the incident for Goldberg, Quinn, and crew to study for precious intel.

-With the goo compass spastic and the trail of horror getting worse it’s obvious we’re close to something. Heading towards the home’s side entrance we finally glimpse it; a big black glob of goo. You quickly put away your compass for a loaded shotgun. You and your two pals unload pellet blasts into the extraterrestrial substance. It shrieks and breaks into smaller-but-still-very-much alive pieces and immediately starts to reform. A good ol-fashioned lead diet, it seems, is only going to slow down this alien invader, not stop it.

-Your man carter plunges his hand into his pocket to pull out another Goldberg contraption.: the Blobatov (aka a goo grenade rigged to catch fire when shattered), The dichotomy of its visual appearance is almost laughable: a clear glass sphere containing a radically advanced alien substance, rigged up as a grenade with primitive analog 50s’ era switches and misc hardware. Still, it proves satisfyingly effective when you throw it into the goo. The orb shatters, the goo ignites, and the entire tar like mass evaporates in a flash of fire and ear piercing, terrorizing shriek o what must be pure pain.

-One blob is down, but we still have to fine Elerium before we flee Flagstaff. Our sense of dread intensifies as we move through the house. In these close quarters and tight hallways, we’d have a difficult time dodging the goo if any of it leaps out at us here. We follow a slime trail upstairs and discover the nursery, complete with mutilated mom and no baby. There is no Elerium either.

-With Frank and Jones at our back we move back downstairs and toward the front door. Remember how we’d come in through the side? A wise decision as three blobs ambush us in the living room! One gloms onto Frank. He tries to pull it off, but at the end of the battle we find his body lifeless beneath an end table with a knocked over lamp on his head. Carter and Jones manage to fight off the springy alien tar with shotguns and Blobatovs, but not before being dragged to the brink of death in the process. Still in search of Elerium, we move outside and head up the street; that’s when the vortex appears in the sky and the Titan monolith shows up.

Still it is early days so we’ll have to see how it develops.

You can check out the official site.

Source: Kotaku

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Someone stole an Alien!

Posted by LiveFor on May 7, 2010

The London Film Museum is sad to announce that someone has taken part of its Alien Queen!

The incident occurred last Wednesday when at the end of the day a member of staff noticed that the inner jaw was missing from the 30 foot piece.

The inner jaw is famous from the films as the part that pushes forward as the Alien creatures widen their jaws, usually in a scream. The production model housed in the museum belongs to the museums owner, Jonathan Sands and has been in his personal collection since 1990.

“The Alien Queen sits in the largest section of the museum surrounded and guarding her batch of eggs.” Jonathan said today. “It saddens me that someone felt the urge to lean over the barrier and take the inner jaw section, therefore making the piece incomplete. Whoever has taken the jaw is probably looking to sell it on so we are monitoring auction websites for any items that appear, and we are reviewing security footage of the museum and will hopefully be able to find the culprit soon.”

“We are not looking to press charges, only to reclaim the jaw and make the Queen complete again. The piece has little commercial value in isolation, but has huge sentimental value for us here at the museum. We would like the person who took the jaw to feel that they can return it to us without any consequences.”

If anyone has information as the whereabouts the of the Alien Queens inner jaw then they should contact the museum on 020 7202 7040 or email info@londonfilmmuseum.com.

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UPDATED: Ridley Scott talks about the Alien prequel – Space Jockey, Giger and more

Posted by LiveFor on April 23, 2010

If you didn’t know (where have you been), Ridley Scott is returning to the daddy of all space horror films with his prequel to Alien.

Until now we knew nothing about the plot and it was all rumours and guesses. Now Scott has had a chat with MTV about what, and who, we will see in the film. Yes that does include the Space Jockey.

“It’s set in 2085, about 30 years before Sigourney [Weaver’s character Ellen Ripley], it’s fundamentally about going out to find out ‘Who the hell was that Space Jockey?’ The guy who was sitting in the chair in the alien vehicle — there was a giant fellow sitting in a seat on what looked to be either a piece of technology or an astronomer’s chair. Remember that?”

“[The film] is about the discussion of terraforming — taking planets and planetoids and balls of earth and trying to terraform, seed them with the possibilities of future life,” he explained. “Weyland hasn’t joined Yutani yet, so they go and see Weyland,” Scott said.

“Well, the main character [in the prequel] will be a woman, yeah,” he revealed. “We’re thinking it could go down that route, yeah. When I started the original ‘Alien,’ Ripley wasn’t a woman, it was a guy. During casting, we thought, ‘Why don’t we make it a woman?'”

Turns out he thinks the original Alien designs are looking a little worn out, but Scott is already giving serious thought to collaborating with Giger again on a redesign.

“Yeah, he’s still around. Once I get more serious and get going, and the big wheels start turning, we’ll certainly talk. And maybe we’ll come up with something completely different.”

Sounds promising doesn’t it and if it has just half the greatness of the original then we are in for a treat. Made up we will find out more about the Space Jockey.

UPDATE: Collider spoke to Ridley Scott who confirmed that there would be two prequels and that he would be shooting in 3D.

What do you want to see in an Alien prequel? Will Lance Henriksen be in it as a another Wayland character?

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Battleship – Update on the aliens in Peter Berg’s boardgame adaption

Posted by LiveFor on March 6, 2010

Still trying to get my head round the adaption of Bill and Ted vs Death’s favourite game and the fact it has aliens in it, but it is sounding a bit better with every new piece of news. Last I heard Jeremey Renner (The Hurt Locker, S.W.A.T.) was in talks to be the lead.

IGN spoke to great comic book artist, Jock (The Losers). As well as doing concept art for the new Judge Dredd film he’s also busy working on the look of the aliens for Peter Berg’s film.

“I met Peter when he was attached to The Losers and have done bits and piece for him since then. I did some work for his Dune adaptation which has now gone on to Pierre Morel.” said Jock “When he moved onto Battleship, rather than having two human forces, one is an alien force, and they needed designing and concepts done. I’m currently doing costumes for the aliens and their head-gear. I’ve also been doing a lot of key-frames of environments and events.”

Peter Berg spoke about the film and the aliens a while back. Jock confirms some of the things mentioned then. “They are aliens called ‘Regents’ and there is a battle, hence it’s called Battleship, but they didn’t come here to have a battle.” He continues, “Pete’s got such a great sensibility, he wants stuff to be raw and real and aggressive and frightening and hard and tough. There are different characters in the alien race that will have different service to the film, but generally they are totally new. Not really harking back to anything, but more trying to give Pete what he wants and what he’s trying to achieve.”

Jock added, “Something struck me after working on this for a few months — they are going to make a new version of the game with the aliens and the alien ships. There’s a folder online and that’s for Hasbro, so some action figures of what I’ve designed would be kind of cool!”

Can’t wait to see some of the concept art for the film as I love Jock’s work. Anyone else getting a bit more excited about Battleship?

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The Darkest Hour – Russian kids fighting aliens

Posted by LiveFor on March 5, 2010

In what is being likened to aliens meets 28 Days Later, The Darkest Hour, is taking shape according to Deadline. It is a thriller about a group of kids in Russia struggling to survive after an alien invasion. Summit, New Regency and Fox have got behind it and the script has been knocking around since 2007. Timur Bekmambetov is producing with Tom Jacobson.

Chris Gorak is to direct it. According to Collider he directed 2006’s Right at Your Door. The cool news is that he was art director on Minority Report, Fight Club, Fear and Loathing in Las Vegas, and Tombstone. All of them are great movies and have a great look so this has the potential to be a cool looking film.

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Ridley Scott’s Alien prequel to be 3D

Posted by LiveFor on March 5, 2010

Shadow Locked spoke with art-director Roger Christian (art director on Star Wars and Alien) who mentioned some interesting news on Ridley Scott’s Alien film.

“Ridley’s doing the next Alien in 3D,” said Christian.

As we know Ridley Scott is set to return to the franchise for a prequel to his original film. Jon Spaihts is penning the script. The success of Avatar means pretty much everything is going 3D. Martin Scorsese recently said even films like Precious should be in 3D. I’m still not too sure about that, but I do think an Alien film will work in 3D.

“He has a very clear understanding of where this should go,” Christian said of Ridley. “They kind of stopped dead one of the greatest horror franchises there’s ever been, and it had legs to go on. So I’m hoping he’ll revive another three. The world certainly wants it, and the fans want it – everybody.”

Christian, who created the ‘cannibalisation’ technique of using stripped-out WWII bombers to dress SF movie classics Star Wars and Alien, is quite firm about the Alien prequel being in 3D, but less committed about it constituting the start of a new Alien trilogy. But it doesn’t seem reasonable to presume that the ‘trilogy’ comment is completely random. So that’s one rumour confirmed, but another springing up in its place, I guess.

Asked if he would have any involvement in Scott’s new Alien movie, Christian responded:

“I hope so. I actually met Ridley here at the film festival. We had a chat to catch up, and he was going on about how much I’d ‘got it’ on the first one. I guess that’s because of Star Wars, where I had a trained crew with me…and we learnt how to do it. It’s not a technique that’s easy to do – it’s something I’d learnt. So [Scott] kept saying how I was the one responsible, really.”

Source: STYD

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RIP Dan O’Bannon 1946 – 2009 Screenwriter of Alien, Dark Star and so much more has passed away

Posted by LiveFor on December 18, 2009

Dan O’Bannon is a true sci-fi / horror legend. He wrote so many excellent screenplays you have no doubt seen some of the films based on his work.

He wrote the screenplay Star Beast (written with Richard Shusset) that was turned into Alien by Ridley Scott. He wrote the screenplay for John Carpenter’s directorial debut, Dark Star (he also played Sgt Pinback in the film).

Want more? How do the screenplays for Blue Thunder, Lifeforce (naked space vampires), Total Recall, Dead and Buried, Heavy Metal and Screamers grab you? He also directed The Return of the Living Dead and, get this, he did special effects work on Star Wars – the good ones.

Basically the man is a legend, yet sadly, he has been taken from us at the tender age of 63. Who knows what other flights of fancy he had in store for us, but no more. AICN are reporting that he had been in hospital for the past week but had lost the good fight.

He liked sci-fi, horror, H P Lovecraft, film and he could write up a storm. He will be missed.

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UFO – Ali Larter may join SHADO against the aliens

Posted by LiveFor on December 13, 2009

Back in November I posted the news that Joshua Jackson (Fringe) was going to star in the remake of the classic Gerry Anderson TV show, UFO, as pilot Paul Foster.

Now director Matthew Gratzner has been talking about other characters being cast and the fact that it may be the beginning of a trilogy.

“For the character of Virginia Lake, “ says Gratzner. “we’ve talked to Ali Larter, who’s very interested. I’ve actually met with her, and I think she would be a great addition to the picture. Lake is very strong and obviously also very feminine, and Ali Larter definitely encompasses that.”

Other characters coming back for the remake include Lt. Ellis and SHADO’s hard-nosed purse-keeper General Henderson, memorably played in the original by Grant Taylor. Gratzner is keeping a SHADO-style secrecy over the pivotal casting of Cmdr. Straker and Lt. Ellis, probably the two most iconic figures from the original show.

“Ellis? That’s a tough one. We have four actresses right now that we’re looking at, and it ranges from what you’d expect to something perhaps not as typical. But it’s nothing outrageous – we’re certainly not going to turn round and say ‘Okay, Ellis is a man now’! It’s a tough call, because both Straker and Ellis are two characters who really encompass the core of the show. Also, there no question the distributor will definitely have a say in casting.”

“There are three movies planned. The first script is completed, and number two and number three are treatments – and numbers two and three are even more spectacular!.”

“My biggest goal for this is firstly to not alienate the fans of the original show. We’re not picking up where the series left off – we are starting from the very beginning. We really take the franchise seriously, unlike a film such as Thunderbirds, where they were saying ‘here’s a franchise that was great and everybody loved it, now let’s put a whole new spin on it…’. We’re not doing that. There’s a reason UFO has a following, there’s a reason that Gerry Anderson has a following, and for us to overlook that or take that for granted would be foolish.“

The alien invaders in the original were particularly terrifying because their true shape, if any, was never revealed to us. The space-suited figures that landed on Earth to steal our organs were themselves semi-zombified abductees from previous sorties, now controlled by alien intelligence.

“In terms of motivation,” Gratzner says, of the new movie. “the aliens are still hunting people for purposes of organ-harvesting. That hasn’t changed. As to what the aliens are, that I don’t want to give away now. But I will tell you this – they’re not creatures or monsters. It’s not like you’re going to see the aliens from District 9 or the Alien series. They are definitely humanoid in nature.”

The best news is that it looks as if SHADO will once again be based in London like the original show.

“In the original script,” the director confesses. “[The setting] was going to be in Hollywood, California. But I moved it to London. I’m trying to be as true to the show as possible. We are shooting principal photography – most of the film – in London. When you think of the film industry, you think of Hollywood, of course. But there was a unique and, to be frank, inconspicuous nature of having SHADO in London. London’s not the centre of all film, and I liked the idea that it worked out that way. It was just too much of a leap from the original show to bring it to Hollywood.”

Which London studio Gratzner’s production chooses is a more relevant question for UFO than for most movies, for the studio itself is likely to appear in the movie as a character: in Gerry Anderson’s original, both MGM British Studios in Boreham Wood and Elstree Studios stood in for the fictional Harlington-Straker film studios that serve as a cover for SHADO.

“Right now we’re looking at Pinewood.”
Gratzner says. “we are also looking at Shepperton. That hasn’t been locked, and it’s actually still pretty early on.

“Some of the visual effects are also going to be done in London, but the bulk of the post-work will be done in the United States. Since my goal is to do a lot of the visual effects in the world of practical effects and miniatures, we’re doing quite a bit of it at New Deal.” New Deal Studios is one of the few remaining VFX companies who still does digital, physical and miniature effects in-house.

All in all it is sounding very good. Read the rest of the interview where he talks about the effects, casting and purple hair.

Are you looking forward to the UFO film?

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Invasion – Alien invasion film could be the next Cloverfield?

Posted by LiveFor on December 1, 2009

Summit Entertainment has picked up Ben Magid’s Cloverfield-esque sci-fi spec script Invasion according to STYD.

The story follows the survivors of a subway accident under Los Angeles. Climbing out the tunnels, they emerge into a ruined city littered in some kind of snow, bodies, panic-fueled mobs and a strange goo with acidic properties.

Sounds good doesn’t it. I wonder if the snow are the remains of humanity in a “They’re all dead, Dave” Red Dwarf kind of way? The description also reminds me a little of one scene in FAQ About Time Travel.

Eli Roth and Eric Newman will produce.

It has some potential although I’m assuming when they say Cloverfield-esque that they don’t mean people running around with camcorders during an invasion? That shaky-cam really makes me feel sick.

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Aliens vs Predator Multiplayer Trailer for the video game

Posted by LiveFor on November 28, 2009

Vodpod videos no longer available.

Posted in Film, Horror, Sci-Fi, Trailer, Video Game | Tagged: , , , , | Leave a Comment »